Hey, people! I know that it’s been a while and I’ve been busy as of late, but I’m back with an Indie Darling! I present to you a fun little strategy game developed by Abbey Games that not only has a surprising level of depth but, a litany of interesting characters. All with their own unique skills and stats that are integral to exploring the world and becoming renowned explorers.
How do you measure the skill of an adventurer? Is it the physical strength that you can use to dominate your foes and take ancient treasures with force. Maybe you’d rather be devious, lying and stealing your way to greatness. Or perhaps, you’d rather make friends with everyone. Here you can do any or all of those options on your way to glory. In fact, I’d recommend a varied approach, but I’m getting a bit ahead of myself, let’s get into the adventurers that will form your intrepid band of adventurers.
The screen above is where the tactical depth of the game starts to take shape. Your perspective team members are broken down into four classes scientist, scout, fighter, and speakers. Up above, we have Dolores Garcia in the captain’s role. Here the team gets a bonus from her being a wrestling star. You will gain status tokens from the money tokens you make. So, in later parts of the game where you can increase the worth of certain tokens, or have to chose one over the other you can work towards a goal. Underneath the captain, there is room for two other members. Despite Dolores being a fighter, she also has a devious mindset. Not only do you need to pay attention to the various ways in which a character excels in, you also have to pay attention to their skills. Dolores is an athlete who already comes with a red skill and the quick thinker perk. She can handle physical challenges, but can she fix a steam engine in order to escape a collapsed cave? Not really. Maybe you might need a scientist to take care of that, or a speaker to make nice with those natives. Once you think you have a good mix for a team, then you can head out into the world.
You’ll be spending quite a bit of time here on a screen that resembles a board game. Here you can see a number of tokens you have and the two precious resources you need to continue on adventuring. The exclamation is your resolve. You can use it to revive fallen comrades, but when it reaches zero, your team won’t die. They will just give up their adventure. Across from that is your supplies icon. You really need to focus on this particular resource, due to the fact that for every space you move without food, you will take negative effects which will make it even harder to hold on to your resolve. The good thing is you can see where you need to go, the tokens you will get to moving to a space, and whether or not you’ll face a specific challenge. The bottom right has an encounter. But, there’s gold and campaign tokens. Doesn’t Dolores get a bonus? Off we go then.
This is where you’ll fight. The hexagonal based grid will have certain spaces that offer benefits, but that’s not the most important thing. You see the top red sign that reads “Hostile” that’s the mood. Our team has gone all out physically and now has a bonus to devious abilities. Each encounter will give you benefits based on what type of mood you’ve used. Here we get bonus campaign token for knocking the blocks off of these Scotsman. Certain abilities can be used to change the moods of not only enemies but teammates. This can cause you enemies to be susceptible to the damage that your team excels in or, the damage that you currently have a buff too. This is probably the most distinct part of the game, calculating what you can do to change either your team or the opponents moods to best win the encounter.
That’s not all though. Before I talked about athleticism and the perks that you might want on your side. Well in order to gain certain rewards you will have to pass certain challenges. Above a Saxon, the druid has challenged us to pass a test. We have three options. Push the statue of Tyr. pass the trial in the monastery’s basement, or intimidate the man. Since Dolores has a red ability, she might just excel in the physical.
Wheel, wheel, wheel, turn turn turn please let Dolores not get burned. With the trial passed, we receive the gift from the druid. Despite having an advantage in this challenge, there is still a chance of getting a skull and failing. This is what makes Renowned Explorers fun game. You could pass a challenge and gain the treasure you need to become the best or fail and need to pull yourself together and attempt to manage your resources adequately. Hopefully, you enjoyed this little spotlight on an indie darling. Renowned Explorers: International Society is available on Steam for twenty dollars.